update
This commit is contained in:
parent
78772a3969
commit
5e97ee68f2
189
src/utils/game_launcher.py
Normal file
189
src/utils/game_launcher.py
Normal file
@ -0,0 +1,189 @@
|
||||
import os
|
||||
import subprocess
|
||||
from pathlib import Path
|
||||
import logging
|
||||
import platform
|
||||
import shutil
|
||||
import json
|
||||
|
||||
class GameLauncher:
|
||||
def __init__(self, settings: dict):
|
||||
self.settings = settings
|
||||
self.logger = logging.getLogger('GameLauncher')
|
||||
self.platform = platform.system().lower()
|
||||
self.account_username = None
|
||||
self.account_id = None
|
||||
|
||||
def validate_game_path(self, path: str) -> bool:
|
||||
"""Проверяет корректность пути к игре"""
|
||||
if not path:
|
||||
return False
|
||||
|
||||
game_path = Path(path)
|
||||
|
||||
# На всех платформах ищем Wow.exe
|
||||
exe_name = 'Wow.exe'
|
||||
|
||||
required_files = [
|
||||
exe_name,
|
||||
'Data/common.MPQ',
|
||||
'Data/common-2.MPQ'
|
||||
]
|
||||
|
||||
try:
|
||||
for file in required_files:
|
||||
file_path = game_path / file
|
||||
if not file_path.exists():
|
||||
self.logger.error(f"Missing required file: {file}")
|
||||
return False
|
||||
return True
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error validating game path: {e}")
|
||||
return False
|
||||
|
||||
def update_realmlist(self, path: str, realmlist: str) -> bool:
|
||||
"""Обновляет файл realmlist.wtf"""
|
||||
try:
|
||||
data_path = Path(path) / 'Data' / 'realmlist.wtf'
|
||||
data_path.parent.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
with open(data_path, 'w', encoding='utf-8') as f:
|
||||
f.write(f'set realmlist {realmlist}\n')
|
||||
return True
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error updating realmlist: {e}")
|
||||
return False
|
||||
|
||||
def update_config_wtf(self, path: str) -> bool:
|
||||
"""Обновляет файл Config.wtf для автологина"""
|
||||
try:
|
||||
config_path = Path(path) / 'WTF' / 'Config.wtf'
|
||||
|
||||
# Создаем директорию WTF если её нет
|
||||
config_path.parent.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
# Читаем существующие настройки
|
||||
config = {}
|
||||
if config_path.exists():
|
||||
with open(config_path, 'r', encoding='utf-8') as f:
|
||||
for line in f:
|
||||
if line.startswith('SET '):
|
||||
key, value = line[4:].strip().split(' ', 1)
|
||||
config[key] = value.strip('"')
|
||||
|
||||
# Обновляем настройки
|
||||
if self.account_username:
|
||||
config['accountName'] = self.account_username
|
||||
|
||||
# Добавляем другие важные настройки если их нет
|
||||
defaults = {
|
||||
'locale': 'ruRU',
|
||||
'readTOS': '1',
|
||||
'readEULA': '1',
|
||||
'readTerminationWithoutNotice': '1',
|
||||
'accounttype': 'LK'
|
||||
}
|
||||
|
||||
for key, value in defaults.items():
|
||||
if key not in config:
|
||||
config[key] = value
|
||||
|
||||
# Записываем обновленный конфиг
|
||||
with open(config_path, 'w', encoding='utf-8') as f:
|
||||
for key, value in config.items():
|
||||
# Если значение похоже на число, записываем без кавычек
|
||||
if value.replace('.', '').isdigit():
|
||||
f.write(f'SET {key} {value}\n')
|
||||
else:
|
||||
f.write(f'SET {key} "{value}"\n')
|
||||
|
||||
return True
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error updating Config.wtf: {e}")
|
||||
return False
|
||||
|
||||
def set_account_info(self, username: str, account_id: int):
|
||||
"""Устанавливает данные аккаунта для автологина"""
|
||||
self.account_username = username
|
||||
self.account_id = account_id
|
||||
|
||||
def launch_game(self) -> bool:
|
||||
"""Запускает игру с заданными параметрами"""
|
||||
try:
|
||||
game_path = self.settings.get('game', {}).get('path', '')
|
||||
if not game_path or not self.validate_game_path(game_path):
|
||||
self.logger.error("Invalid game path")
|
||||
return False
|
||||
|
||||
# Обновляем realmlist
|
||||
realmlist = self.settings.get('game', {}).get('realmlist', 'logon.server.com')
|
||||
if not self.update_realmlist(game_path, realmlist):
|
||||
return False
|
||||
|
||||
# Обновляем Config.wtf для автологина
|
||||
if self.account_username and not self.update_config_wtf(game_path):
|
||||
return False
|
||||
|
||||
# Формируем путь к исполняемому файлу
|
||||
exe_path = str(Path(game_path) / 'Wow.exe')
|
||||
|
||||
# Формируем параметры запуска
|
||||
launch_options = self.settings.get('game', {}).get('launch_options', '').split()
|
||||
|
||||
# Добавляем параметры автологина если есть данные аккаунта
|
||||
if self.account_username and self.account_id:
|
||||
launch_options.extend([
|
||||
'-login', self.account_username,
|
||||
'-accountid', str(self.account_id)
|
||||
])
|
||||
|
||||
# Добавляем параметры графики
|
||||
graphics = self.settings.get('graphics', {})
|
||||
if graphics.get('windowed', False):
|
||||
launch_options.append('-windowed')
|
||||
|
||||
resolution = graphics.get('resolution', '1920x1080')
|
||||
if resolution:
|
||||
width, height = resolution.split('x')
|
||||
launch_options.extend(['-width', width, '-height', height])
|
||||
|
||||
# Запускаем процесс
|
||||
if self.platform == 'linux':
|
||||
try:
|
||||
runner = self.settings.get('game', {}).get('runner', 'wine')
|
||||
|
||||
if runner == 'wine':
|
||||
cmd = ['wine', exe_path] + launch_options
|
||||
elif runner == 'lutris':
|
||||
cmd = ['lutris', 'rungame', exe_path] + launch_options
|
||||
elif runner == 'proton':
|
||||
cmd = ['proton', 'run', exe_path] + launch_options
|
||||
elif runner == 'portproton':
|
||||
cmd = ['portproton', 'run', exe_path] + launch_options
|
||||
elif runner == 'crossover':
|
||||
cmd = ['crossover', exe_path] + launch_options
|
||||
else:
|
||||
raise RuntimeError(f"Неизвестный эмулятор: {runner}")
|
||||
|
||||
# Добавляем переменные окружения для Wine
|
||||
env = os.environ.copy()
|
||||
if self.settings.get('game', {}).get('wineprefix'):
|
||||
env['WINEPREFIX'] = self.settings['game']['wineprefix']
|
||||
env['WINEARCH'] = 'win32'
|
||||
|
||||
subprocess.Popen(cmd, env=env)
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error launching with Wine: {e}")
|
||||
return False
|
||||
|
||||
elif self.platform == 'darwin':
|
||||
subprocess.Popen(['open', exe_path, '--args'] + launch_options)
|
||||
else:
|
||||
subprocess.Popen([exe_path] + launch_options)
|
||||
|
||||
return True
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error launching game: {e}")
|
||||
return False
|
||||
Loading…
x
Reference in New Issue
Block a user